Education Innovation in Saudi Arabia: Video Games Enter School Curriculum

Saudi Arabia is taking a bold step in educational reform by integrating video games into its school curriculum, aiming to strengthen digital literacy and future-ready skills among students. The initiative reflects the Kingdom’s broader Vision 2030 strategy, which emphasizes technological advancement and economic diversification.
Under the new framework, selected educational institutions will incorporate structured gaming modules designed to enhance problem-solving abilities, teamwork, critical thinking, and creativity. Officials say the program is not about entertainment alone but about using interactive digital tools as learning instruments.
Education authorities have explained that certain games will be adapted to align with academic subjects such as mathematics, coding, design, and even history. The focus will be on skill-based and strategy-oriented platforms rather than purely recreational content. Teachers are also expected to receive training to effectively integrate gaming elements into classroom instruction.
Supporters argue that gamified learning can improve student engagement and motivation, particularly among younger generations who are already familiar with digital environments. By blending education with interactive technology, schools hope to create a more dynamic learning atmosphere.
However, the initiative has also sparked debate. Some parents and educators have expressed concerns about screen time and potential distractions. In response, officials have assured that strict guidelines and monitoring systems will be implemented to ensure educational value remains the primary objective.
As countries worldwide experiment with digital transformation in education, Saudi Arabia’s move signals a growing recognition that traditional teaching models must adapt to a rapidly evolving technological landscape. If successful, the initiative could become a model for modernizing classrooms across the region.
